From 3f9ed218fb17c6d1858018403641302a77cdee25 Mon Sep 17 00:00:00 2001 From: Jeff Myers Date: Fri, 20 Sep 2024 15:56:00 -0700 Subject: [PATCH] Make clean on MinGW-W64 batch. Add notes to readme for how to swap to C++ or use your own code. --- README.md | 6 ++++++ build-MinGW-W64.bat | 5 +++-- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 0761f93..0794c34 100644 --- a/README.md +++ b/README.md @@ -62,6 +62,12 @@ The built code will be in the bin dir # Working directories and the resources folder The example uses a utility function from path_utils.h that will find the resources dir and set it as the current working directory. This is very useful when starting out. If you wish to manage your own working directory you can simply remove the call to the function and the header. +# Changing to C++ +Simply rename src/main.c to src/main.cpp and re-run the steps above and do a clean build. + +# Using your own code +Simply remove src/main.c and replace it with your code, and re-run the steps above and do a clean build. + # Building for other OpenGL targets If you need to build for a different OpenGL version than the default (OpenGL 3.3) you can specify an openGL version in your premake command line. Just modify the bat file or add the following to your command line diff --git a/build-MinGW-W64.bat b/build-MinGW-W64.bat index decaf00..04894a6 100644 --- a/build-MinGW-W64.bat +++ b/build-MinGW-W64.bat @@ -1,4 +1,5 @@ cd build premake5.exe gmake2 -pause -cd .. \ No newline at end of file +cd .. +make SHELL=CMD clean +pause \ No newline at end of file