add option to use single external raylib

This commit is contained in:
Jeffery Myers
2024-12-18 08:08:43 -08:00
parent d99a10f973
commit 59addb2272

View File

@@ -86,7 +86,9 @@ function platform_defines()
filter{}
end
raylib_dir = "external/raylib-master"
-- if you don't want to download raylib, then set this to false, and set the raylib dir to where you want raylib to be pulled from, must be full sources.
downloadRaylib = true
raylib_dir = "external/raylib-master"
workspaceName = 'MyGame'
baseName = path.getbasename(path.getdirectory(os.getcwd()));
@@ -103,6 +105,7 @@ if (os.isdir('external') == false) then
os.mkdir('external')
end
workspace (workspaceName)
location "../"
configurations { "Debug", "Release", "Debug_RGFW", "Release_RGFW"}
@@ -128,7 +131,9 @@ workspace (workspaceName)
targetdir "bin/%{cfg.buildcfg}/"
if (downloadRaylib) then
build_externals()
end
startproject(workspaceName)