Split glfw/rgfw into a new option, not two configs of the base option, should reduce target confusion.
Enable LTO on MSVC release builds.
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@@ -14,6 +14,18 @@ newoption
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default = "opengl33"
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}
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newoption
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{
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trigger = "backend",
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value = "BACKEND_TYPE",
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description = "Backend Platform to use",
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allowed = {
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{ "glfw", "GLFW"},
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{ "rgfw", "RGFW"}
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},
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default = "glfw"
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}
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function download_progress(total, current)
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local ratio = current / total;
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ratio = math.min(math.max(ratio, 0), 1);
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@@ -44,10 +56,10 @@ function build_externals()
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end
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function platform_defines()
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filter {"configurations:Debug or Release"}
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filter {"options:backend=glfw"}
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defines{"PLATFORM_DESKTOP"}
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filter {"configurations:Debug_RGFW or Release_RGFW"}
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filter {"options:backend=rgfw"}
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defines{"PLATFORM_DESKTOP_RGFW"}
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filter {"options:graphics=opengl43"}
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@@ -108,19 +120,22 @@ end
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workspace (workspaceName)
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location "../"
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configurations { "Debug", "Release", "Debug_RGFW", "Release_RGFW"}
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configurations { "Debug", "Release"}
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platforms { "x64", "x86", "ARM64"}
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defaultplatform ("x64")
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filter "configurations:Debug or Debug_RGFW"
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filter "configurations:Debug"
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defines { "DEBUG" }
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symbols "On"
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filter "configurations:Release or Release_RGFW"
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filter "configurations:Release"
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defines { "NDEBUG" }
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optimize "On"
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filter {"configurations:Release", "action:vs*"}
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linktimeoptimization "On"
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filter { "platforms:x64" }
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architecture "x86_64"
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@@ -142,11 +157,11 @@ if (downloadRaylib) then
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location "build_files/"
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targetdir "../bin/%{cfg.buildcfg}"
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filter {"system:windows", "configurations:Release or Release_RGFW", "action:gmake*"}
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filter {"system:windows", "configurations:Release", "action:gmake*"}
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kind "WindowedApp"
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buildoptions { "-Wl,--subsystem,windows" }
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filter {"system:windows", "configurations:Release or Release_RGFW", "action:vs*"}
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filter {"system:windows", "configurations:Release", "action:vs*"}
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kind "WindowedApp"
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entrypoint "mainCRTStartup"
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