don't include the external folder in the include dirs for the game app.
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@@ -202,8 +202,7 @@ if (downloadRaylib) then
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cppdialect "C++17"
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cppdialect "C++17"
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includedirs {raylib_dir .. "/src" }
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includedirs {raylib_dir .. "/src" }
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includedirs {raylib_dir .."/src/external" }
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includedirs { raylib_dir .."/src/external/glfw/include" }
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flags { "ShadowedVariables"}
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flags { "ShadowedVariables"}
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platform_defines()
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platform_defines()
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