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chemmazz/games-party/server.js

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const express = require('express')
const app = express()
const server = require('http').Server(app)
const io = require('socket.io')(server)
const { v4: uuidV4 } = require('uuid')
const { ExpressPeerServer } = require('peer');
app.enable('trust proxy');
app.set('view engine', 'ejs')
app.use(express.static('public'))
app.get('/', (request, response) => {
// create a room
// redirect to a room
response.redirect(`/r/${uuidV4()}`)
})
app.get('/r/:room', (request, response) => {
response.render('room', { roomId: request.params.room })
})
io.on('connection', socket => {
socket.on('join-room', (roomId, userId) => {
socket.join(roomId)
socket.to(roomId).broadcast.emit('user-connected', userId)
socket.on('disconnect', () => {
socket.to(roomId).broadcast.emit('user-disconnected', userId)
})
})
})
// Connection broker
const peerServer = ExpressPeerServer(server, {
debug: true,
path: '/domingo'
})
app.use('/peerjs', peerServer)
server.listen(3000, '0.0.0.0')