First working p2p videochat.
I've integrated a simple react express backend with a Peerjs server. It can be published under a simple "ngrok.io" tunnel for testing on internet.
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41
games-party/server.js
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41
games-party/server.js
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const express = require('express')
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const app = express()
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const server = require('http').Server(app)
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const io = require('socket.io')(server)
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const { v4: uuidV4 } = require('uuid')
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const { ExpressPeerServer } = require('peer');
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app.enable('trust proxy');
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app.set('view engine', 'ejs')
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app.use(express.static('public'))
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app.get('/', (request, response) => {
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// create a room
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// redirect to a room
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response.redirect(`/r/${uuidV4()}`)
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})
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app.get('/r/:room', (request, response) => {
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response.render('room', { roomId: request.params.room })
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})
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io.on('connection', socket => {
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socket.on('join-room', (roomId, userId) => {
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socket.join(roomId)
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socket.to(roomId).broadcast.emit('user-connected', userId)
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socket.on('disconnect', () => {
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socket.to(roomId).broadcast.emit('user-disconnected', userId)
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})
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})
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})
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// Connection broker
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const peerServer = ExpressPeerServer(server, {
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debug: true,
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path: '/domingo'
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})
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app.use('/peerjs', peerServer)
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server.listen(3000, '0.0.0.0')
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