fixed typos (#8)

* fixed typos

fixed typing mistakes in 3 places.

* fixed typos

Fixed typos in words "back buffer" and "vsync".
This commit is contained in:
Sajidur Rahman
2024-11-15 22:55:50 +06:00
committed by GitHub
parent ebb45a6501
commit 2c5cb8bd0e

View File

@@ -30,7 +30,7 @@ For a C++ project simply rename the file to .cpp and re-run the build script
int main ()
{
// Tell the window to use vysnc and work on high DPI displays
// Tell the window to use vsync and work on high DPI displays
SetConfigFlags(FLAG_VSYNC_HINT | FLAG_WINDOW_HIGHDPI);
// Create the window and OpenGL context
@@ -48,7 +48,7 @@ int main ()
// drawing
BeginDrawing();
// Setup the backbuffer for drawing (clear color and depth buffers)
// Setup the back buffer for drawing (clear color and depth buffers)
ClearBackground(BLACK);
// draw some text using the default font
@@ -65,7 +65,7 @@ int main ()
// unload our texture so it can be cleaned up
UnloadTexture(wabbit);
// destory the window and cleanup the OpenGL context
// destroy the window and cleanup the OpenGL context
CloseWindow();
return 0;
}
}