make the resource files not be raylib specific
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@@ -1,8 +1,8 @@
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GLFW_ICON ICON "raylib.ico"
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GLFW_ICON ICON "icon.ico"
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1 VERSIONINFO
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1 VERSIONINFO
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FILEVERSION 5,5,0,0
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FILEVERSION 1,0,0,0
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PRODUCTVERSION 5,5,0,0
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PRODUCTVERSION 1,0,0,0
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BEGIN
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BEGIN
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BLOCK "StringFileInfo"
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BLOCK "StringFileInfo"
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BEGIN
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BEGIN
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@@ -10,13 +10,13 @@ BEGIN
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BLOCK "040904E4" // English US
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BLOCK "040904E4" // English US
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BEGIN
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BEGIN
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//VALUE "CompanyName", "raylib technologies"
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//VALUE "CompanyName", "raylib technologies"
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VALUE "FileDescription", "raylib application (www.raylib.com)"
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VALUE "FileDescription", "A cool game made with raylib (www.raylib.com)"
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VALUE "FileVersion", "5.5.0"
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VALUE "FileVersion", "1.0.0"
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VALUE "InternalName", "raylib app"
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VALUE "InternalName", "cool game"
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VALUE "LegalCopyright", "(c) 2024 Ramon Santamaria (@raysan5)"
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VALUE "LegalCopyright", "(c) 2025 YOUR NAME"
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//VALUE "OriginalFilename", "raylib_app"
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//VALUE "OriginalFilename", "raylib_app"
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VALUE "ProductName", "raylib app"
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VALUE "ProductName", "A cool game"
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VALUE "ProductVersion", "5.5.0"
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VALUE "ProductVersion", "1.0.0"
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END
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END
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END
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END
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BLOCK "VarFileInfo"
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BLOCK "VarFileInfo"
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Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 9.5 KiB |
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