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@@ -1,17 +1,17 @@
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newoption
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{
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trigger = "graphics",
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value = "OPENGL_VERSION",
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description = "version of OpenGL to build raylib against",
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allowed = {
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{ "opengl11", "OpenGL 1.1"},
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{ "opengl21", "OpenGL 2.1"},
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{ "opengl33", "OpenGL 3.3"},
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{ "opengl43", "OpenGL 4.3"},
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{ "openges2", "OpenGL ES2"},
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{ "openges3", "OpenGL ES3"}
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},
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default = "opengl33"
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trigger = "graphics",
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value = "OPENGL_VERSION",
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description = "version of OpenGL to build raylib against",
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allowed = {
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{ "opengl11", "OpenGL 1.1"},
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{ "opengl21", "OpenGL 2.1"},
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{ "opengl33", "OpenGL 3.3"},
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{ "opengl43", "OpenGL 4.3"},
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{ "openges2", "OpenGL ES2"},
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{ "openges3", "OpenGL ES3"}
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},
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default = "opengl33"
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}
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function download_progress(total, current)
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@@ -133,7 +133,7 @@ workspace (workspaceName)
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if (downloadRaylib) then
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build_externals()
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end
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end
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startproject(workspaceName)
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@@ -159,22 +159,22 @@ if (downloadRaylib) then
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{
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["Header Files/*"] = { "../include/**.h", "../include/**.hpp", "../src/**.h", "../src/**.hpp"},
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["Source Files/*"] = {"../src/**.c", "src/**.cpp"},
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["Widows Resoruce Files/*"] = {"../src/**.rc", "src/**.ico"},
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["Widows Resoruce Files/*"] = {"../src/**.rc", "src/**.ico"},
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}
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files {"../src/**.c", "../src/**.cpp", "../src/**.h", "../src/**.hpp", "../include/**.h", "../include/**.hpp"}
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filter {"system:windows"}
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filter {"system:windows"}
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files {"../src/*.rc", "../src/*.ico"}
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filter {"system:windows","action:gmake*", "files:**.rc"}
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buildmessage 'Compiling Windows Resources %[%{file.relpath}]'
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filter {"system:windows","action:gmake*", "files:**.rc"}
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buildmessage 'Compiling Windows Resources %[%{file.relpath}]'
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buildcommands {
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'windres.exe "%[%{!file.relpath}]" "%[%{!cfg.objdir}/%{file.basename}.out]" '
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}
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buildcommands {
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'windres.exe "%[%{!file.relpath}]" "%[%{!cfg.objdir}/%{file.basename}.out]" '
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}
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filter{}
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includedirs { "../src" }
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includedirs { "../include" }
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@@ -208,7 +208,7 @@ if (downloadRaylib) then
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links {"OpenGL.framework", "Cocoa.framework", "IOKit.framework", "CoreFoundation.framework", "CoreAudio.framework", "CoreVideo.framework", "AudioToolbox.framework"}
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filter{}
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project "raylib"
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kind "StaticLib"
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