Adding jest on the server process

This commit is contained in:
2021-02-14 14:25:09 +01:00
parent 993a451df0
commit 0621557f22
4 changed files with 3731 additions and 36 deletions

7
server/babel.config.js Normal file
View File

@@ -0,0 +1,7 @@
module.exports = {
presets: [
['@babel/preset-env', { targets: { node: 'current' } }],
'@babel/preset-typescript',
],
plugins: [['@babel/plugin-proposal-decorators', { legacy: true }]],
};

View File

@@ -4,7 +4,8 @@
"description": "A WebRTC playroom",
"main": "index.js",
"scripts": {
"devel": "nodemon server.ts"
"devel": "nodemon server.ts",
"test": "jest"
},
"author": "Domenico Testa",
"license": "MIT",
@@ -12,7 +13,7 @@
"@colyseus/command": "^0.1.6",
"@types/express": "^4.17.9",
"@types/express-session": "^1.17.3",
"@types/jest": "^26.0.19",
"@types/jest": "^26.0.20",
"@types/node": "^14.14.19",
"colyseus": "^0.14.6",
"ejs": "^3.1.5",
@@ -27,6 +28,12 @@
"uuid": "^8.3.2"
},
"devDependencies": {
"@babel/core": "^7.12.16",
"@babel/plugin-proposal-decorators": "^7.12.13",
"@babel/preset-env": "^7.12.16",
"@babel/preset-typescript": "^7.12.16",
"babel-jest": "^26.6.3",
"jest": "^26.6.3",
"nodemon": "^2.0.6"
}
}

13
server/rooms/game.test.ts Normal file
View File

@@ -0,0 +1,13 @@
import { GameRoom } from './game';
describe("Room", function () {
let room: GameRoom = null;
describe("onMessage / dispatchMessage", () => {
it("* should handle if message is not registered", () => {
room = new GameRoom();
expect(room).not.toBeNull();
});
});
});

File diff suppressed because it is too large Load Diff