Adding a simple placeholder test
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.gitignore
vendored
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.gitignore
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@@ -5,5 +5,6 @@ logs
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**/*.backup.*
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**/*.back.*
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coverage
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node_modules
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bower_components
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@@ -5,7 +5,7 @@
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"main": "index.js",
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"scripts": {
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"devel": "nodemon server.ts",
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"test": "jest"
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"test": "jest --coverage --watch"
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},
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"author": "Domenico Testa",
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"license": "MIT",
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@@ -36,4 +36,4 @@
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"jest": "^26.6.3",
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"nodemon": "^2.0.6"
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}
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}
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}
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@@ -5,9 +5,17 @@ describe("Room", function () {
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let room: GameRoom = null;
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describe("onMessage / dispatchMessage", () => {
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it("* should handle if message is not registered", () => {
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it("should be able to create a GameRoom instance", () => {
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room = new GameRoom();
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expect(room).not.toBeNull();
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expect(room).toHaveProperty('dispatcher');
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expect(room).toHaveProperty('currentDealer');
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expect(room).toHaveProperty('gameType');
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});
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it("after creation getSeatedPlayers should return an empty array", () => {
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room = new GameRoom();
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expect(room.getSeatedPlayers()).toEqual([]);
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})
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});
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});
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@@ -51,6 +51,9 @@ export class GameRoom extends Room<GameState> {
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}
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getSeatedPlayers(): Player[] {
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if (this.state === undefined) {
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return [];
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}
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const players = Array.from<Player>(this.state.players.values());
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return players.filter((p) => { return (p.playing) });
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}
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